Jobs in Frankfurt

Would you like to join our team? Below you can find our open positions.

If this is you, we’ll be most happy to receive your CV and work samples. Attachments should not exceed 4MB in total.

Open positions

ASSOCIATE PRODUCER (M/F)

ASSOCIATE PRODUCER (M/F)
Start date: immediately

You are:

  • A gamer: you love games and take play seriously, and that’ll help you make player-focused decisions every day.
  • A problem solver: you take deep pride in the work of the Deck13 team, view each new problem as an opportunity for success and work toward prioritizing and breaking down the steps to solutions.
  • A team player: while you’re a great self-manager, your natural verve makes you thrive as part of a team.
  • An Icebreaker: you provide meaningful and constructive criticism and remain cool, calm and collected in crisis.

 

You will:

  • Be part of the Deck13 production team.
  • Channel and support communication between departments. This includes the hosting of meetings, establishing of workflows and change management processes.
  • Create, control and manage tasks in order to ensure timely milestone deliveries.
  • Communicate and visualize the project goals and status to the team.

 

Your specs:

  • Experience in the field of game production.
  • Proficient in spoken and written English.
  • Knowledge in usage and administration of issue tracking tools, e.g. Atlassian Jira.
  • Understanding of agile development methods are a plus.

PRODUCER (M/F)

PRODUCER (M/F)
Start date: immediately

You are:

  • A problem solver: you take deep pride in the work of the Deck13 team, view each new problem as an opportunity for success and work toward prioritizing and breaking down the steps to solutions.
  • A team player: while you’re a great self-manager, your natural verve makes you thrive as part of a team.
  • A fortune-teller: using your project management magic you’re always one step ahead and support the team during our journey.
  • An Icebreaker: you provide meaningful and constructive criticism and remain cool, calm and collected in crisis.
  • A gamer: you love games and take play seriously, and that’ll help you make player-focused decisions every day.

You will:

  • Be part of the Deck13 production team.
  • Channel and support communication between departments and our external partners. This includes the hosting of meetings, establishing of workflows and change management processes.
  • Create the detailed planning of milestones and sprints..
  • Create, control and manage tasks in order to ensure timely milestone deliveries.
  • Communicate and visualize the project goals and status to the team.

Your specs:

  • 3+ years professional experience in the field of game production, with an emphasis on task planning and controlling.
  • Proficient in spoken and written English.
  • Experience in development and release of premium games for Microsoft Xbox One, Sony Playstation 4 and PC.
  • Knowledge in usage and administration of issue tracking tools, e.g. Atlassian Jira.
  • Understanding of agile development methods are a plus.

TOOLS & SUPPORT PROGRAMMER (M/F)

TOOLS & SUPPORT PROGRAMMER (M/F)
Start date: immediately

You are:

  •  Adaptable: You are able to rapidly change direction when priorities shift, staying focused on the most relevant project and evolving to get it done
  • A problem solver: You know a problem when you see one, and you also know that if you do not tackle it right away and fix it properly, it will come back later and bite you and your fellow developers in the rear right before the deadline of the next milestone. So you get in there, look past the obvious solutions, dig deeper and get it out of the way
  • Self-managing: You collaborate with the team to potentially own any part of the project from design to implementation
  • Keen on writing simple, data oriented code that is easy to read, easy to debug, easy to maintain and easy to optimize
  • A team player: You are a brilliant team player, working well with others towards a common goal. Achieving results is what matters most to you, not who gets the credit

You will:

  • Become part of the tech team working on our in-house game engine
  • Enhance and maintain our game editor FledgEd
  • Work closely with artists and designers to improve and optimize their workflows
  • Create tools complementing our in-house game engine
  • Maintain and improve our existing build process and CIS
  • Create, test and deploy builds
  • Identify and solve problems in the build

Your specs:

  • C++, Qt, Python, Git, Perforce, SVN, TeamCity

ASSOCIATE VFX ARTIST (M/F)

ASSOCIATE VFX ARTIST (M/F)
Start date: immediately

You are:

  • Passionate about sophisticated game art
  • A creative and talented artist with a very good eye for art and design
  • A dedicated team player
  • Keen to demonstrate high ownership and responsibility

You will:

  • Become a full member of our art team
  • Learn to design and create stunning visual effects for console and PC
  • Design and create VFX for complex character and environment setups
  • Work closely with members of different departments (art, animation, design and tech)

Your specs:

  • Experience in Motion Graphics and FX
  • Experience in technical aspects
  • Have reference material Motion Graphics and FX
  • Optional: Degree in art / design studies
  • Optional: Professional experience in VFX for games
  • Optional: Reference material regarding VFX for games
  • Optional: Knowledge in cinematic post production is a plus
  • Optional: Experienced in 3D modeling

VFX ARTIST (M/F)

VFX ARTIST (M/F)
Start date: immediately

You are:

  • Passionate about sophisticated game art
  • A creative and talented artist with a very good eye for art and design
  • A dedicated team player

You will:

  • Become a full member of our art team
  • Design and create stunning visual effects for console and PC
  • Design and create VFX for complex character and environment setups
  • Work closely with members of different departments (art, animation, design and tech)

Your specs:

  • Professional experience in real-time VFX
  • Experience regarding all technical aspects
  • Having worked on published console or PC titles
  • Have excellent reference material regarding 3D modeling and texturing for games
  • Have excellent reference material regarding VFX for games
  • Optional: Degree in art / design studies
  • Optional: Knowledge in cinematic post production is a plus
  • Optional: Experienced in 3D modeling

Internships

For internships please note: We can only assign internships to students AND if the internship is required by the students university (minimum mandatory time period 18 weeks). Please provide us with the exact period of time and information that it is required by your university (Praktikumsordnung).

INTERNSHIP 2D/3D DESIGN (M/F)

INTERNSHIP 2D/3D DESIGN (M/F)

Start date: immediately

Requirements:

  • Experience regarding 2D sketches
  • A good eye for art and design
  • Reference material regarding 3D modeling (3DS Max, Maya)
  • Commitment and enthusiasm
  • A strong sense of responsibility
  • A passion for creating computer games

INTERNSHIP GAME DESIGN (M/F)

INTERNSHIP GAME DESIGN (M/F)

Start date: 18th July 2018

You are:

  • passionate about game design and game development
  • A dedicated team player
  • Keen to demonstrate high ownership and responsibility in your day to day work

You will:

  • Become a full member of our gameplay and game design team
  • Design and implement sections of the gameplay experience
  • Design and implement a variety of different gameplay elements
  • Work closely with members of different departments (art, animation and tech)

Your spects:

  • First experience in professional game development editors or modding tools
  • Good technical understanding

INTERNSHIP CONCEPT ART (M/F)

INTERNSHIP CONCEPT ART (M/F)

Start date: 02nd January 2018

Requirements:

  • Skills in 2D scribbling, digitally and on paper
  • A good feeling for art, composition, anatomy and color
  • Good basic knowledge regarding character and environment design
  • Commitment and enthusiasm
  • Strong sense of responsibility and self-reliance

INTERNSHIP QA (M/F)

INTERNSHIP QA (M/F)

Start date: 01st May 2018

Requirements:

  • Critical approach on games
  • Experience with handling PCs
  • Ability to work precisely and according to plan
  • Commitment and enthusiasm
  • Persistence and endurance
  • Demonstrate ownership and responsibility

Need help?

Sarah Wrensch

HR Management

Tel: 069 – 597 979 31

E-Mail: jobs[at]deck13.com

Facebook: Deck13
Twitter: Deck13 Interactive

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